Then I realized that I just needed to split things up. how would I do it if I needed two directions? Picturing it in my head, it seemed like it wouldn't work. Flipping through a series of images with a horizontal slider is easy. I haven't actually used Object2VR to make things. I don't know if there are any licensing issues with this technique though. When dragging right and left, the background image changes. When dragging up and down, the timeline shows one of the 12 elements and then hides the other 11. Then, left and right would change the background image of those elements. I suppose you could have 12 elements for dragging up and down. 144 images.but that would involve programming, if you want to do it dynamically.Īlthough, theoretically, Hype can drag to control timelines. If you're going with 30° increments, that's only 12 x 12 images. The Empire State Building example worked on my iPad. I last used it in 2016 and I have don't believe it's been updated since then so I have no idea if it will work on mobiles etc. Ah, no, that wouldn't work as the hotspots wouldn't rotate with the object. Could I do this with them do you think? Can they be controlled by the cursor/finger to rotate an object by playing through the sprites. Sorry if this is basic stuff for you guy's but I haven't used Hype in a very long time and I'm not sure just how much it can do natively these days.Įdit: I've just remembered 'Sprite Sheets'. it must be responsive.Īlternatively perhaps just controlling an mp4 of the spin with a timeline is the way to go? I don't necessarily need to import and control 3d objects as they won't look as good as a render. Object2VR for Mac OS X 3.1.10 full screenshot. The only problem is, I last used it in 2016 and I have don't believe it's been updated since then so I have no idea if it will work on mobiles etc.Ĭan anybody recommend another software that can do this that works will with hype (with minimum programming as I'm no programmer!) and that will work offline if required but that will also run online on desktop and mobile in various browsers? i.e. even on 2560x1600 displays) - a great alternative to QTVR (QuickTime VR) for creating large multi-node. Years ago I used to make these in 'Object2vr', which is an app that allows you to add a bunch of stills from a spin-round animation that then gets controlled by the cursor. One of the things they want will be those spin-round 3d things with hotspots that link to more information. I am about to start a huge job in hype that will be a stand-alone, off and online presentation for a big client.
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